mwo nav alpha. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. mwo nav alpha

 
 My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iicmwo nav alpha  Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium

It’s called mech. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. org) and ‘mech builds from MechDB ( mwo. For mid-range energy builds, I like to have a higher alpha strike. Add one ERMlas since the lab for some reason doesn't give me the same number of slots as the game. This will be a bit awkward. Register now, and join us on our discord for more MWO goodness! And. S. Omni builds are fine, but need to use the CT for obvious reasons. Should probably get the Twitter up and running again. Not necessarily enough games to account for bad matches etc, but at least a sampling. The Hangover has a RL HSL quirk. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. It's the fastest clan light with all the xl options. 65kph is decent enough for an assault, I think. Can also be refitted as a MRM60 brawler. MRMs also come in different sizes--10,20,30, or 40. 4. If you have no clue what to do with a mech look up builds for it on grimmech until you get a good idea of what works and what dosent. Single Heat Sink: Dissipation. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. Stone Rhino is a Battlemech, and per MWO's rules it will be able to freely change armor, structure, engines and heat sinks. Gotta watch the heat, though. Fun answer: If we have to keep the highly predictable map voting faux feature that unnecessarily draws out the loading time, then allow us to gamble c-bills and MC on what map and mode wins the vote. So far I've been mostly playing pretty standard mechs, with little deviation from what I'd consider their standard 'meta' setup, for example a triple RAC-2 BSW-X1, or double UAC-20 HBK-IIC. 1. nav-alpha. 3 AtO instead of 2. sorry for the long absence, MechDB is back with an all-new 2. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. Vulcan 5s-max engine plus tweak+masc does 170kph. Tiers go from 5 to 1. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. 1. 2HLL + 6ERML is a 75-point alpha. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. The overhaul of nav-alpha is sexy though. nav-alpha. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. The only thing out of date with. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). just has timeless builds and lastly : Read the two . com). org mwo. Fire+hide. Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. not enough to have a really significant effect on your 'Mech. 7 (85 tonner) Nightstar 9FC- 400 engine plus tweak does 73kph (insanely fast for a 95 tonner) Rodruby • 2 yr. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. Fire+hide. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Even though there is a better solution already implemented in the game. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. Gonna give you 1. Register now, and join us on our discord for more MWO goodness! And. Alpha heat is 16. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. com ). I can only describe the three free MECH events as awesome! Thanks for a great event. Insane but I love it. MechDB does not keep credit card or other payment information in its records. Then clans came in. ago. For the total number of mech chassis, this below website is slightly stronger (still need to manually count this though):AS7-D-DC. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. You may do this by clicking the "Donate" button at the top or bottom of the page. "August free mech launched, Incubus INC-5 (C) with polygon pattern. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. So a Clan medium mech can definitely field a larger ballistic weapon +. It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. 25: 480: 960: 0: 3. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. A teammate got him with a medium laser before I could shoot again. I have a Griffin, can't remember the model number but it's the only one with ECM. Mech-nav still didn't have quirks listed for the last mech released (Dervish) but is otherwise current I think. Its a fun build. 5 (34. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. You can also sort of make an atlas-lite with an ac 20 etc and some. 5 (34. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. Military,. . Not bad. ROTARY AC/5 and ROTARY AC/2. Take Heat Containment and you can alpha it all. Are these two weapons really horrible, or is there a right. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. Gained 0. I put the rac5 on her but im a little disappointed. com] built off it's quirk as linked, which leaves it extremely cool running (pull out some heatsinks and/or cockpit armor if you want AMS, BAP, or a bigger TC), or upgrade to 6 medium pulses, dropping the engine to 295, and stripping out several other pieces to make up the tonnage. Shadowcats are my favourites, but in the case of OP, clan mechs cannot mount mrms. HMN-Any Dakka - Yeah, yeah. If you want an IS vomit GH 5J with larges is a good "user friendly" option as well. Tourmaline Desert is hotter than other maps, but not hot enough. This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. LBX10 is crits, sure. 68) heat compared to the last time your fired. Feel clueless on where to start and find decent builds. Cool shots are mandatory. Vote. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Hbk-iic's are a glass cannon. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Big structure quirks and can equip masc Got it as my free hero from the loot bag event thing last month, and i had my eye on it for awhile. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. 3 AtO instead of 2. But perhaps there could be one variant that was even more tanky. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. to the point that I couldn't close in to do enough damage. The 2B has that -15% cooldown for Mpls which basically gives you the DPS of 6Mpls if you skill the cooldown. com ). Seeing it in hindsight this build is trash. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. I echo the 2 RAC5 bushwacker. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. Let's review. Cool shots are mandatory. Is anyone else having issues using the mwo. The XL is terrible for getting you killed early but the cent is fairly XL friendly and you really need the extra speed to get in, mess things up, and get out. This change, popularised the 3 SNPPCs and AC20 pinpoint combo we see in many of the short range brawler reference builds today. 3: Aaaaand Union dropship battleground. Never been addressed, probably never will be. I got the platinum pack, and am looking for recommendations for the Adder A. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction At this time, 2. #5. 3) and flexibility in engagement range. cou-prime [mwo. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. FYI: v2 is v1 is I've re-added a link to the 'old' MechDB v1. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. it was too brawly for me. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. 5 when Splash is included) Damage Limit ( It has a Splash Effect. GLHF! ProtonRhys • 2 yr. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). com? Back to top #12 martian. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. Last edited by The Fifth Horseman ; May 10 @ 12:49am. c) Click on the HSL quirk you are looking for. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. Thanks to Exilyth for the OP, I just copied the list he compiled and added some steam formatting. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. com. Increased heat penalty multiplier to 24. nav-alpha. . Back to top. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Also, during CS 23, the Call-to-Arms feature for Competitive Play will be active. The better option is to keep it and buy more mech bays if you are able. First off, the Stone Rhino is not an Omni. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. LBX10 is crits, sure. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. Sep 30, 2021 Should probably get the Twitter up and running again. Snub-Nose PPC — 8. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. . The Cougar H head does give you ECM but you loose the Set bonus for having a pure Prime variant, which reduces the cooldown bonus to mere 10%. nav-alpha. To set up an updated tool for the MWO Comp community was an idea by Live1991. You could lose the AMS and tweak the armor a bit and get some more DHS if you feel that's better. Gained 0. But a month or so ago a friend of mine said "hey, let's try this out. MRMs also come in different sizes--10,20,30, or 40. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. I am truly struggling to utilize DPS builds. The Clans had fewer mechs in a battle group, but better. isengrim. Less Armor = Less Survivability. You can cool down as needed between shots like that. First guy was a heavy. GLHF! ProtonRhys • 2 yr. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. Try to avoid trading with alpha builds. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. Register now, and join us on our discord for more MWO goodness! And. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. That being said, I struggled with this game and went looking for loadouts and build tips. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Pretty great build for new players, I think. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. BAS-A might be interesting with the ECM + JJ in the CT. 4 alpha strikes as opposed to the single heatsink build which dissipates less heat per second but has 4. Also, during CS22, the Call-to-Arms feature for Competitive Play. Alpha Technologies Ltd. Plus I upped the SRM4s to SRM6s. 0 would be back up soon!)Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. Welcome back to MWO! LRM behavior remains unchanged both for IS & Clan per se. I use this site to find my ECM. Smurfy was truly a service to MWO players. But on an Atlas MRM40 just doesn't cut it. Wonder if any old timers are still on here? HBizzle trying to get back into the game. Essentially you are one of the fastest and most heavily armored mediums. nav-alpha. nav-alpha. 5% SR-KOLOSS: SRM. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. Personal favorite is the centurion AH with an AC20, many SRMs, and an XL engine. But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. #7. I think Fafnir is the most popular, but its hit boxes are ridiculous. High mobility is a huge plus when playing with heavy lasers. Only bad thing it is Orion with not so good arms. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. I've tried most of them so far. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. IS LE and Clan XL have 2 crits per side, so can lose both sides. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. delete :: MechWarrior Online General Discussions. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. The Flea 20 is one I bought recently (stealth armour). Tho It absolutely is a brawler. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. lack of JJs hurts a lot 14E variant makes for a good baby Executioner. com. Why Choose Us. 0 website. nav-alpha. Ilostmycactus Aug 11, 2022 @ 10:27pm. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. ago. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. MechDB takes precautions to ensure the security of your personal data. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. 1. They have ATMs instead which are different. Rifleman IIC with the LPL +2 quirk is a great fire support mech. MechWarrior Online. isengrim. Military, Canada, Rank. MWO. How's this mech as a light hunter/Iron Dome support for assaults and heavies? Got sick and tired of getting LRM'd to death, so I decided on this. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. Better for the Eyes. Also, during CS22, the Call-to-Arms feature for Competitive Play. com) offers a breakdown of your total potential damage for each ammo based weapon you have equipped, including number of salvos. CLAN AUTOCANNON 10. Kind of depends on the build. 36 comments. My current statistically best medium is a 6 MPL Nova. MechWarrior Online > General Discussions > Topic Details. com] Mounts are very wide but ECM and very generous quirks make it an incredible at what it does. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet. . The weapons will have a tighter grouping that the Thanatos suggestions. Bushwhacker X1, three torso mounts, and a narrow front profile. You can run MRMs on any IS mech with good hardpoints. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). MechDBOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. #10 justcallme A S H. Anything worth going back for here? Anything new?The heat build-up from firing until full jam bar is about 80%. com]), but the disparity's not huge (even the brawlers are like 20 max DPS). The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. Nova Cat B, 6xLRM15+TAG. If you alpha once and wait a generous 4 seconds before firing again, you will have dissipated 9. I think Fafnir is the most popular, but its hit boxes are ridiculous. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. nav-alpha. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. Ace Of Spades; 6,969 posts Posted 08 November 2021 - 12:38 AM. Just pulled 709dmg with it. Checked my SHoppers Drugmart, and local Magazine shop. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. 6-9. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 4 posts. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. The crb-20 is has no jump jets so it can't poptart. Burnaby, BC V5J 5M4 Canada. )Now I’ve tried sticking a pair of heavy ppcs in the shoulders and an ultra ac 5 in the arm but it runs incredibly hot for my taste. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. You really do not have to care about losing 1 point of leg armor in the drop zone. NotFrankZappaToday • 8 mo. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. The other 55% is based on other performance stats. 0 website. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. Flea 20 is an perfect light to get used to with ecm. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. ago. Good armor for a medium as well. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. 5 when Splash is included) Damage Limit ( It has a Splash. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. I did this because it's not clear when MechDB 2 will support mechcards (the iframes / build summaries that. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. 5 Damage each — GHSL = 3 — 25. Be the god of thunder. Matchmaking is being done +/- 2 Tiers of your own. Good geometry/hit boxes and the ability to spread damage also help. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. ago. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. 2. 3. isengrim. 2 in each arm to reduce the chance of gauss rifle explosions (transferring damage into side torsos) and out of CT/head into the ERPPC side torso so those are less likely to crit out on backstrikes. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. sneaky snek has a bunch of videos that give a good idea of how to use it. isengrim. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. made it easy to look up obscure things like ghost heat penalties and limits. Missing Info (But hey, this is Alpha version, to be expected!): ~Jump Jet info ~I wish that the Mech Table View 's right hand side also shows the mech quirks, that would be very useful!This is an old debate. So the Double heatsink build dissipates more heat per second but will overheat in 3. This is what I just settled on. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. The madcat LRM boat [mwo. by lammaer. 1b ) For the Clan side, you can also choose one (1) bigger ballistic weapon, and a battery of medium or even ER-SML lasers. MechWarrior Online > General Discussions > Topic Details. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. (slightly faster too) With minor trigger discipline it has no heat issues. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. org) and ‘mech builds from MechDB (mwo. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. Systems: Command Console / Beagle Active Probe / Laser AMS. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. Owned the Atlas Kraken for quite a while now. I actually love HSL quirks. nav-alpha. Max Engine Rating: 170. 36 comments.